Revision d7fa0fc by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 17, 2014, 17:48 (GMT) |
More info for widget undo push string |
Revision 275a263 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 17, 2014, 16:27 (GMT) |
Add widget for focus of camera. There are some general issues with widget scale that I'll fix later. |
Revision 2dd9e41 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 17, 2014, 15:30 (GMT) |
Merge branch 'master' into wiggly-widgets Conflicts: source/blender/editors/transform/transform_manipulator.c |
Revision 195788a by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 17, 2014, 14:39 (GMT) |
Add flag so offset is applied in world, not screen space. |
Revision 9880574 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 14:20 (GMT) |
Fixed overlooked function name change in game engine code. |
Revision 7fe2e94 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 13:54 (GMT) |
Merge branch 'gooseberry' into hair_immediate_fixes |
Revision 54ae1e9 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 13:52 (GMT) |
Merge branch 'master' into gooseberry Conflicts: source/blender/blenkernel/BKE_key.h source/blender/editors/transform/transform_manipulator.c |
Revision def2bb7 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 13:16 (GMT) |
Fix for particle instance modifier: use a stable parallel-transport framing method instead of the Frenet frame. The Frenet frame is very succeptible to sudden twists along straight sections of a curve where the second derivative (curvature) becomes 0. |
Revision 141f2c1 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 17, 2014, 11:31 (GMT) |
Use better algorithm for arrow widget back transform. We now use plane/line intersection which seems to work quite well and agrees to great extent with the transform system as well. There still some small discrepancy but may also be related to scaling. |
Revision 2114f49 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 16, 2014, 18:40 (GMT) |
WIP cage transform. This also includes code for the node editor but probably will try a different use case first. |
Revision d03ceb2 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 16, 2014, 13:59 (GMT) |
Nicer hashing functionality for sim debugging using a variadic macro to support multiple hash identifiers. Using explicit hashing functions for every sim debug call defeats the purpose of having a quick feedback system. Now this can be done simply by passing an arbitrary number of hash inputs (integers) at the end of the function calls, which are then combined by a system of variadic macros (based on the ELEM feature). Up to 8 identifiers are supported currently, but more could be added easily if needed. |
Revision 67e48a5 by Campbell Barton (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 19:52 (GMT) |
Merge branch 'master' into gooseberry |
Revision b30019f by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 14:07 (GMT) |
Merge branch 'hair_immediate_fixes' into gooseberry Conflicts: release/scripts/startup/bl_ui/properties_particle.py source/blender/editors/physics/particle_edit.c source/blender/makesdna/DNA_modifier_types.h source/blender/physics/intern/BPH_mass_spring.cpp source/blender/physics/intern/hair_volume.cpp source/blender/physics/intern/implicit.h source/blender/physics/intern/implicit_blender.c source/blender/physics/intern/implicit_eigen.cpp |
Revision 9f1ad06 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 13:40 (GMT) |
Merge branch 'master' into hair_immediate_fixes Conflicts: source/blender/blenkernel/intern/implicit.c |
Revision 95c5c39 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 13:15 (GMT) |
Merge branch 'master' into gooseberry |
Revision 5aaef09 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 11:40 (GMT) |
Some tweaking of value ranges for hair target density and removed density factor (already included in grid velocity). |
Revision 3021399 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, viewport_experiments) November 14, 2014, 22:52 (GMT) |
Ensure View3D fx when using them, prevents some crashes with old files |
Revision ace38bd by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, viewport_experiments) November 14, 2014, 18:55 (GMT) |
Fix SSAO not being constant in camera view. |
Revision 5a7f8f8 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 14, 2014, 16:11 (GMT) |
Inverted effect of target density was unstable, the divergence term needs to be substracted instead. |
Revision 7289f36 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 14, 2014, 15:48 (GMT) |
Use dedicated debug values in cloth settings instead of abusing unused other values. |
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