November 15, 2019, 23:29 (GMT) |
Overlay Engine: Edit Text |
November 15, 2019, 23:28 (GMT) |
Overlay Engine: Edit Curve / Surface |
November 15, 2019, 19:24 (GMT) |
Overlay Engine: Fix warnings |
November 15, 2019, 17:00 (GMT) |
Overlay Engine: Motion Path - Now working with Alt+B clipping - Now scalling with DPI setting |
November 15, 2019, 16:47 (GMT) |
Fix Assert from missing UBO bind |
November 15, 2019, 00:43 (GMT) |
Fix compilation Commited this cleanup by mistake |
November 15, 2019, 00:33 (GMT) |
Merge branch 'master' into tmp-overlay-engine |
November 15, 2019, 00:31 (GMT) |
Overlay Engine: Camera Background Images |
November 15, 2019, 00:30 (GMT) |
Overlay Engine: Image Empties |
November 14, 2019, 00:58 (GMT) |
Fix groundline not being clipped by Alt+B box clipping |
November 13, 2019, 15:28 (GMT) |
Cleanup: Use DRW_shgroup_uniform_vec4_copy |
November 12, 2019, 01:36 (GMT) |
Overlay Engine: Armatures |
November 10, 2019, 01:11 (GMT) |
Cleanup: Port screenVecs, pixelSize (pixelFac) and sizeViewport to UBO |
November 9, 2019, 23:53 (GMT) |
Overlay Engine: Volume Velocity |
November 9, 2019, 23:51 (GMT) |
Overlay Engine: Origin transform axes |
November 9, 2019, 20:57 (GMT) |
Overlay Engine: Forcefield |
November 9, 2019, 00:31 (GMT) |
Overlay Engine: Lightprobes & Speakers |
November 8, 2019, 21:50 (GMT) |
Overlay Engine: More Extra overlays - Stippled Relationship Lines (without geometry shader) - Object centers - Objects Names - Bounds - A bit of code reorganisation |
November 8, 2019, 16:18 (GMT) |
Overlay Engine: Camera Reconstruction & Tracking |
November 8, 2019, 16:16 (GMT) |
Fix camera triangle appearing in camera view |
|