Sivu saatavilla vain englanninkielisenä.Blender Git Statistics -> Branches -> overscan
"Overscan" branch
Total commits : 1
Total committers : 1
First Commit : April 17, 2014
Latest Commit : April 17, 2014
Commits by Date
| Date | Number of Commits | |
|---|---|---|
| April 17, 2014 | 1 | |
Committers
| Author | Number of Commits |
|---|---|
| Sergey Sharybin | 1 |
Popular Files
| Filename | Total Edits |
|---|---|
| render_internal.c | 1 |
| gpencil_edit.c | 1 |
| view3d_edit.c | 1 |
| RE_pipeline.h | 1 |
| transform_manipulator.c | 1 |
| depsgraph.c | 1 |
| pipeline.c | 1 |
| camera.c | 1 |
| drawobject.c | 1 |
| scene.c | 1 |
Latest commits 
April 17, 2014, 13:11 (GMT) |
Initial implementation of overscan rendering For now only affects blender internal renderer and viewport. Currently it's possible to define overscan (in %%) manually or make it so distortion matches the motrack displacement model. Still need to do loads of things in compositor, but it's not such a bad starting point. We can even start a branch for this. Reviewers: dfelinto Differential Revision: https://developer.blender.org/D462 |
MiikaHweb - Blender Git Statistics v1.06

MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021