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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> temp_display_optimization
"Temp_display_optimization" branch
Total commits : 57
Total committers : 3
First Commit : June 22, 2015
Latest Commit : September 9, 2016
Commits by Month
Date | Number of Commits | |
---|---|---|
September, 2016 | 2 | |
August, 2016 | 0 | |
July, 2016 | 0 | |
June, 2016 | 0 | |
May, 2016 | 0 | |
April, 2016 | 1 | |
March, 2016 | 3 | |
February, 2016 | 0 | |
January, 2016 | 0 | |
December, 2015 | 4 | |
November, 2015 | 1 | |
October, 2015 | 2 | |
September, 2015 | 0 | |
August, 2015 | 0 | |
July, 2015 | 19 | |
June, 2015 | 25 |
Committers
Author | Number of Commits |
---|---|
Antonis Ryakiotakis | 54 |
Antony Ryakiotakis | 2 |
Julian Eisel | 1 |
Popular Files
Filename | Total Edits |
---|---|
subsurf_ccg.c | 16 |
cdderivedmesh.c | 15 |
GPU_buffers.h | 12 |
gpu_buffers.c | 11 |
editderivedmesh.c | 6 |
BKE_DerivedMesh.h | 4 |
gpu_debug.c | 1 |
drawobject.c | 1 |
WM_api.h | 1 |
stubs.c | 1 |
Latest commits
September 9, 2016, 21:59 (GMT) |
Fix compilation |
September 9, 2016, 21:14 (GMT) |
Merge branch 'master' into temp_display_optimization |
April 18, 2016, 19:15 (GMT) |
Merge branch 'master' into temp_display_optimization |
March 12, 2016, 11:33 (GMT) |
Define GPU buffer streams for material/ui data. Declare UV/Normal/Color buffers as deprecated. We will prefer unified interleaved formats if we need to. vertex format stays separate because it is needed for passes like shadow map or edge pass or uv drawing. |
Revision 7fa7a0b by Antony Ryakiotakis (temp_display_optimization) March 11, 2016, 22:57 (GMT) |
WIP: Add some structs for vertex format of derivedmeshes. |
Revision a728572 by Antony Ryakiotakis (temp_display_optimization) March 11, 2016, 21:15 (GMT) |
Merge branch 'master' into HEAD |
December 28, 2015, 19:55 (GMT) |
Merge branch 'master' into temp_display_optimization |
December 27, 2015, 19:55 (GMT) |
editmesh VBO: support deformed vertex coordinates too. |
December 27, 2015, 19:18 (GMT) |
Merge branch 'master' into temp_display_optimization Conflicts: source/blender/blenkernel/intern/editderivedmesh.c |
December 6, 2015, 22:53 (GMT) |
Merge branch 'master' into temp_display_optimization Conflicts: source/blender/blenkernel/intern/editderivedmesh.c source/blender/gpu/intern/gpu_buffers.c |
November 15, 2015, 20:01 (GMT) |
Merge branch 'master' into temp_display_optimization |
October 20, 2015, 19:32 (GMT) |
Merge branch 'master' into temp_display_optimization |
October 16, 2015, 10:42 (GMT) |
Merge branch 'master' into temp_display_optimization Conflicts: source/blender/gpu/intern/gpu_buffers.c |
July 30, 2015, 10:41 (GMT) |
WIP editmode colors |
July 29, 2015, 14:37 (GMT) |
Merge branch 'master' into temp_display_optimization |
July 28, 2015, 16:21 (GMT) |
Mapped face selection uses VBOs properly now |
July 28, 2015, 15:52 (GMT) |
Edit mode drawing Draw all materials of the mesh Don't display hidden triangles. |
July 28, 2015, 14:58 (GMT) |
First basic GPU upload for edit derived meshes. Normals, coordinates and triangles work. |
July 28, 2015, 14:58 (GMT) |
Merge branch 'master' into temp_display_optimization |
July 24, 2015, 15:45 (GMT) |
Merge branch 'master' into temp_display_optimization Conflicts: source/blender/blenkernel/BKE_DerivedMesh.h source/blender/blenkernel/intern/cdderivedmesh.c source/blender/windowmanager/intern/wm_subwindow.c |
MiikaHweb - Blender Git Statistics v1.06