Sivu saatavilla vain englanninkielisenä.Blender Git Statistics -> Branches -> tmp-workbench-rewrite
"Tmp-workbench-rewrite" branch
Total commits : 19
Total committers : 1
First Commit : February 27, 2020
Latest Commit : March 3, 2020
Commits by Date
| Date | Number of Commits | |
|---|---|---|
| March 3, 2020 | 5 | |
| March 2, 2020 | 1 | |
| March 1, 2020 | 3 | |
| February 29, 2020 | 5 | |
| February 28, 2020 | 4 | |
| February 27, 2020 | 1 | |
Committers
| Author | Number of Commits |
|---|---|
| Clément Foucault | 19 |
Popular Files
| Filename | Total Edits |
|---|---|
| workbench_shader.c | 13 |
| workbench_opaque.c | 12 |
| workbench_private.h | 12 |
| workbench_data.c | 11 |
| workbench_engine.c | 11 |
| CMakeLists.txt | 10 |
| workbench_materials.c | 7 |
| workbench_composite_frag.glsl | 6 |
| workbench_data_lib.glsl | 6 |
| workbench_transparent.c | 5 |
Latest commits 
March 3, 2020, 16:35 (GMT) |
Workbench: Refactor: Antialiasing |
March 3, 2020, 15:45 (GMT) |
Workbench: Refactor: Add Dof Support |
March 3, 2020, 01:37 (GMT) |
Overlay: Fix wireframe after shadow refactor |
March 3, 2020, 01:29 (GMT) |
Workbench: Refactor: Add outline support |
March 3, 2020, 00:42 (GMT) |
Workbench: Refactor: Add cavity support |
March 2, 2020, 14:16 (GMT) |
Workbench: Refactor: Add Shadow support |
March 1, 2020, 21:03 (GMT) |
Workbench: Refactor: Add hair support + tweak the randomness of hairs color |
March 1, 2020, 13:26 (GMT) |
Workbench: Refactor: Add Infront support |
March 1, 2020, 12:41 (GMT) |
Workbench: Refactor: Add transparent (xray) support |
February 29, 2020, 22:53 (GMT) |
Workbench: Refactor: Only allocate id buffer if needed |
February 29, 2020, 17:29 (GMT) |
Workbench: Refactor: Add specular toggle support |
February 29, 2020, 17:28 (GMT) |
Workbench: Refactor: Add matcap support |
February 29, 2020, 16:22 (GMT) |
Workbench: Refactor: Add support for Flat shading |
February 29, 2020, 15:42 (GMT) |
Workbench: Refactor: Add support for texpaint & vertpaint |
February 28, 2020, 19:40 (GMT) |
Workbench: Refactor: Support Material data |
February 28, 2020, 16:29 (GMT) |
BLI_memblock: Allow to use BLI_memblock_elem_get using only elem index |
February 28, 2020, 16:28 (GMT) |
DRW: Manager: Expose resource handle getter |
February 28, 2020, 01:38 (GMT) |
Workbench: Refactor: Code reorganization |
February 27, 2020, 14:06 (GMT) |
DRW: Shader: Add shader library manager This new object makes it easier to resolve shader code dependency. |
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