May 26, 2008, 14:38 (GMT) |
uv snapping feature for venomgfx, this snaps selected UV coords to visible,unselected coords. access from the shift+s menu |
May 26, 2008, 13:14 (GMT) |
Revision ea4470e by Diego Borghetti May 26, 2008, 05:43 (GMT) |
branches/blender-2.47 Merge from trunk: Rev: 14892 Rev: 14893 Rev: 14896 Rev: 14902 Rev: 14905 Rev: 14906 Rev: 14907 Rev: 14908 Rev: 14909 Rev: 14911 Rev: 14912 Rev: 14916 Rev: 14923 Rev: 14925 Rev: 14926 Rev: 14928 Rev: 14930 Rev: 14931 Rev: 14932 Rev: 14935 Rev: 14936 Rev: 14937 Rev: 14938 Rev: 14939 Rev: 14940 Rev: 14941 Rev: 14942 Rev: 14947 Rev: 14948 Rev: 14950 Rev: 14955 Rev: 14957 Rev: 14958 Rev: 14961 Rev: 14965 Rev: 14966 Rev: 14971 Rev: 14973 |
May 25, 2008, 19:16 (GMT) |
creating gsoc branch for Nicholas Bishop |
May 24, 2008, 22:38 (GMT) |
added uvlayer and material support for grid reduction, (for apricot terrain) |
May 23, 2008, 00:04 (GMT) |
fix for triangle lightmap packing and remove some prints |
May 22, 2008, 23:25 (GMT) |
added a fairly spesific function to Mesh.c that gets the contrast of the texture under a face (should move to Image.c) added an option for lightmap UV packer that scales down faces with low light contrast for 2Pass-Adaptive-ShadowMapsTM :) |
May 22, 2008, 15:20 (GMT) |
object: ray - boundbox intersection test snap: use the above instead (giving up padding but getting rid of stupid projection problems) |
May 22, 2008, 13:32 (GMT) |
experemental ID versioning to know what data has changed to avoid re-exporting entire levels. (with py api) also scriptlinks for lamps and material updates. |
May 22, 2008, 09:29 (GMT) |
merge from trunk for venomgfx |
May 22, 2008, 09:11 (GMT) |
May 22, 2008, 09:07 (GMT) |
tool to interactively propotype animations using python and the NLA |
May 21, 2008, 16:42 (GMT) |
Snaping Bypass boundbox test if camera is inside bounding box |
May 21, 2008, 13:43 (GMT) |
mesh check for duplis, when snapping |
May 21, 2008, 12:57 (GMT) |
Snapping on duplis |
May 21, 2008, 10:44 (GMT) |
+comment |
May 20, 2008, 13:31 (GMT) |
Apricot Branch ============== Fixes for compiling on Windows related to glew, snprintf and the outliner, tested with CMake + MSVC 2008. |
May 20, 2008, 12:45 (GMT) |
Apricot Branch ============== - CMake build system support for GLSL. |
May 19, 2008, 18:41 (GMT) |
May 19, 2008, 18:37 (GMT) |
Apricot Branch ============== - Memory usage limit for undo, specified in megabytes, the default 0 means unlimited. - Multiple undo levels for image painting. Works separate from global undo similar to editmode undo, and undo for multiple images is supported. |
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Master Commits
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