Mancandy Freeze2010-09-04
 Freeze effect masked by Dynamic Paint generated texture. | Candle Flame2010-09-04
 A candle flame made with Blender smoke simulator. | Space Station2010-01-27
 A simple render of a space station. |
Smoke Testing2010-01-27
 Some testing with Blender smoke simulator. | Donald Ufo2009-04-23
 This character is a copy from a Donald Duck comic. ;P | Alien2009-04-23
 A fully rigged and ready to get animated alien model. |
Sea Water2009-04-23
 Realistic water. The water is made using multiple displacement maps to create waves. | Tower Collapse2009-04-23
 A tower collapse scene. | Blue Man2008-12-6
 A non-realistic human head model made with sclupt tool from a low poly model (cube). :| |
mhGoldRush2008-12-6
 A fabulous gold discovery. | mhNeste2008-12-01
 A fluid simulation of some milk(?) getting shed to a bowl ;p. | 100.000 monkeys2008-12-01
 100.000 Suzanne monkey models in one scene. |
mhToast2008-06-27
 A toast. Every material in the scene is created with Blender's procedual textures. | mhBeam2008-06-27
 A laser beam simulated using thousands of particles. | mhPalm2008-06-27
 A palm tree made with Blender's particles. |
mhRust2008-06-27
 Testing with displacement map and rust-like texturing. | mhMonkeyDesert2008-06-08
 A test render of sand and metal like materials. | A Massive Background2008-06-08
 A test of seperately rendered background and foreground were merged afterwards. |
HDRi background2008-06-08
 A reflection test using HDRi background. | Skin Test2008-06-08
 A skin-like material. | Reflection2008-06-08
 Reflection of hundreds of objects. |
Tree2008-06-08
 A massive tree made using recursive particles to generate the branches and leaves. | mhUfo2008-06-08
 A test render with mhUfo. | Tree 22008-06-08
 Yet another particle based tree. |
mhSlime2008-06-08
 One of my first Blender models ever. | | | |