Mancandy Freeze2010-09-04
Freeze effect masked by Dynamic Paint generated texture. | Candle Flame2010-09-04
A candle flame made with Blender smoke simulator. | Space Station2010-01-27
A simple render of a space station. |
Smoke Testing2010-01-27
Some testing with Blender smoke simulator. | Donald Ufo2009-04-23
This character is a copy from a Donald Duck comic. ;P | Alien2009-04-23
A fully rigged and ready to get animated alien model. |
Sea Water2009-04-23
Realistic water. The water is made using multiple displacement maps to create waves. | Tower Collapse2009-04-23
A tower collapse scene. | Blue Man2008-12-6
A non-realistic human head model made with sclupt tool from a low poly model (cube). :| |
mhGoldRush2008-12-6
A fabulous gold discovery. | mhNeste2008-12-01
A fluid simulation of some milk(?) getting shed to a bowl ;p. | 100.000 monkeys2008-12-01
100.000 Suzanne monkey models in one scene. |
mhToast2008-06-27
A toast. Every material in the scene is created with Blender's procedual textures. | mhBeam2008-06-27
A laser beam simulated using thousands of particles. | mhPalm2008-06-27
A palm tree made with Blender's particles. |
mhRust2008-06-27
Testing with displacement map and rust-like texturing. | mhMonkeyDesert2008-06-08
A test render of sand and metal like materials. | A Massive Background2008-06-08
A test of seperately rendered background and foreground were merged afterwards. |
HDRi background2008-06-08
A reflection test using HDRi background. | Skin Test2008-06-08
A skin-like material. | Reflection2008-06-08
Reflection of hundreds of objects. |
Tree2008-06-08
A massive tree made using recursive particles to generate the branches and leaves. | mhUfo2008-06-08
A test render with mhUfo. | Tree 22008-06-08
Yet another particle based tree. |
mhSlime2008-06-08
One of my first Blender models ever. | | | |