Blender Git Commit Log

Git Commits -> Revision 00808eb

Revision 00808eb by Antonis Ryakiotakis (master)
July 2, 2015, 17:30 (GMT)
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
option.

This makes sense, since contexts get created at runtime, there is little
reason to require recompilation for this.

Only works on linux currently, will be doing more OSs later

Commit Details:

Full Hash: 00808eb39ac04c484fcabac6b18666cb2a0191e7
Parent Commit: a5b2841
Lines Changed: +38, -57

13 Modified Paths:

/CMakeLists.txt (+0, -7) (Diff)
/intern/ghost/GHOST_Types.h (+2, -1) (Diff)
/intern/ghost/intern/GHOST_ContextGLX.h (+2, -5) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+1, -1) (Diff)
/intern/ghost/intern/GHOST_WindowX11.cpp (+7, -7) (Diff)
/intern/ghost/intern/GHOST_WindowX11.h (+3, -1) (Diff)
/source/blender/blenkernel/BKE_global.h (+1, -0) (Diff)
/source/blender/gpu/GPU_debug.h (+3, -9) (Diff)
/source/blender/gpu/intern/gpu_debug.c (+7, -11) (Diff)
/source/blender/gpu/intern/gpu_init_exit.c (+7, -2) (Diff)
/source/blender/gpu/intern/gpu_private.h (+0, -13) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+4, -0) (Diff)
/source/creator/creator.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021