Blender Git Commit Log
Git Commits -> Revision 00857be
Revision 00857be by Kévin Dietrich (master) August 2, 2015, 21:46 (GMT) |
Fix T45649: Adding Point Density Texture to World Color Crashes Blender. Crash was caused by missing field in NodeShaderTexPointDensity. Committed with @dingto blessings. |
Commit Details:
Full Hash: 00857bec5299a0b3243779616b79581e8d6e13a2
Parent Commit: e896f4e
Lines Changed: +1, -0
1 Modified Path:
/source/blender/makesdna/DNA_node_types.h (+1, -0) (Diff)