Blender Git Commit Log

Git Commits -> Revision 00857be

Revision 00857be by Kévin Dietrich (master)
August 2, 2015, 21:46 (GMT)
Fix T45649: Adding Point Density Texture to World Color Crashes Blender.

Crash was caused by missing field in NodeShaderTexPointDensity.

Committed with @dingto blessings.

Commit Details:

Full Hash: 00857bec5299a0b3243779616b79581e8d6e13a2
Parent Commit: e896f4e
Lines Changed: +1, -0

1 Modified Path:

/source/blender/makesdna/DNA_node_types.h (+1, -0) (Diff)
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