Blender Git Commit Log

Git Commits -> Revision 00abe28

September 22, 2013, 13:22 (GMT)
rigidbody: Flag bodies for validation when changing shape

This fixes a pretty old crash that occurs when changing the collision
shape to a mesh shape during simulation.

Thanks to Thomas Beck (plasmasolutions) for the report.

Commit Details:

Full Hash: 00abe2810912f595e57c09f0c661c16a2e210a26
SVN Revision: 60311
Parent Commit: e3c2855
Lines Changed: +9, -0

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020