Blender Git Commit Log
Git Commits -> Revision 00abe28
Revision 00abe28 by Sergej Reich (soc-2013-rigid_body_sim) September 22, 2013, 13:22 (GMT) |
rigidbody: Flag bodies for validation when changing shape This fixes a pretty old crash that occurs when changing the collision shape to a mesh shape during simulation. Thanks to Thomas Beck (plasmasolutions) for the report. |
Commit Details:
Full Hash: 00abe2810912f595e57c09f0c661c16a2e210a26
SVN Revision: 60311
Parent Commit: e3c2855
Lines Changed: +9, -0
1 Modified Path:
/source/blender/makesrna/intern/rna_rigidbody.c (+9, -0) (Diff)