Blender Git Commit Log

Git Commits -> Revision 00d95fb

Revision 00d95fb by Brecht Van Lommel (master)
February 5, 2011, 17:54 (GMT)
Another fix for the raytracing commit, forgot that it also included vertex
reordering to be consistent with the rest of the render engine. That means
the self intersection issues with non-planar quads should also be gone now.

Commit Details:

Full Hash: 00d95fb4bf6402c63cc5aa41d05cdcc4c848d985
SVN Revision: 34661
Parent Commit: 6011bac
Lines Changed: +7, -26

2 Modified Paths:

/source/blender/render/intern/source/rayshade.c (+3, -8) (Diff)
/source/blender/render/intern/source/rendercore.c (+4, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021