Blender Git Commit Log
Git Commits -> Revision 017fa2c
Revision 017fa2c by Mitchell Stokes (master) May 24, 2011, 07:52 (GMT) |
BGE Animations: * Adding a BL_Action and a BL_ActionManager * Each KX_GameObject has a BL_ActionManager, which can control up to for BL_Action objects at a given time * Currently, the only interface to BL_ActionManager is through KX_GameObject via Python * Only armature animations are currently supported |
Commit Details:
Full Hash: 017fa2c19f3d8ff6b03bc81f8c58fb8910b9824f
SVN Revision: 36855
Parent Commit: c6881d0
Lines Changed: +515, -1
4 Added Paths:
/source/gameengine/Converter/BL_Action.cpp (+198, -0) (View)
/source/gameengine/Converter/BL_Action.h (+98, -0) (View)
/source/gameengine/Converter/BL_ActionManager.cpp (+80, -0) (View)
/source/gameengine/Converter/BL_ActionManager.h (+64, -0) (View)
/source/gameengine/Converter/BL_Action.h (+98, -0) (View)
/source/gameengine/Converter/BL_ActionManager.cpp (+80, -0) (View)
/source/gameengine/Converter/BL_ActionManager.h (+64, -0) (View)