Blender Git Commit Log

Git Commits -> Revision 017fa2c

Revision 017fa2c by Mitchell Stokes (master)
May 24, 2011, 07:52 (GMT)
BGE Animations:
* Adding a BL_Action and a BL_ActionManager
* Each KX_GameObject has a BL_ActionManager, which can control up to for BL_Action objects at a given time
* Currently, the only interface to BL_ActionManager is through KX_GameObject via Python
* Only armature animations are currently supported

Commit Details:

Full Hash: 017fa2c19f3d8ff6b03bc81f8c58fb8910b9824f
SVN Revision: 36855
Parent Commit: c6881d0
Lines Changed: +515, -1

4 Added Paths:

/source/gameengine/Converter/BL_Action.cpp (+198, -0) (View)
/source/gameengine/Converter/BL_Action.h (+98, -0) (View)
/source/gameengine/Converter/BL_ActionManager.cpp (+80, -0) (View)
/source/gameengine/Converter/BL_ActionManager.h (+64, -0) (View)

5 Modified Paths:

/source/gameengine/Converter/CMakeLists.txt (+4, -0) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+53, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+11, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021