Blender Git Commit Log

Git Commits -> Revision 01c1744

Revision 01c1744 by Brecht Van Lommel (master)
September 6, 2004, 14:30 (GMT)

Fix for bug #1582: LSCM mesh splitting based on seams gives incorrect results in some setups.

The algorithm used before to split up the mesh before unwrapping was based on
vertices, resulting in leakage in some setups. Now it's edge based, allowing to
select only two edges of a triangle, and not automatically selecting the third.

Commit Details:

Full Hash: 01c17446ac5cfd348c016e07a0b4731d9726d694
SVN Revision: 3054
Parent Commit: 17e20e2
Lines Changed: +255, -128

3 Modified Paths:

/source/blender/include/BDR_unwrapper.h (+1, -0) (Diff)
/source/blender/src/editface.c (+9, -17) (Diff)
/source/blender/src/unwrapper.c (+245, -111) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021