Blender Git Commit Log
Git Commits -> Revision 0248667
Revision 0248667 by Joseph Eagar (master) July 17, 2009, 11:15 (GMT) |
subdivide experimental stuff is now more stable. basically, it no longer creates new edges in all the situations it used too, plus you can connect two edges in an ngon. |
Commit Details:
Full Hash: 024866726ebacb5c4672539687ef8b6c85974371
SVN Revision: 21660
Parent Commit: f213868
Lines Changed: +24, -2
1 Modified Path:
/source/blender/bmesh/operators/subdivideop.c (+24, -2) (Diff)