Blender Git Commit Log

Git Commits -> Revision 028d5a6

Revision 028d5a6 by Mitchell Stokes (master)
October 30, 2012, 22:45 (GMT)
BGE: Committing patch #32291 "Updated profiling layout for BGE" from Angus Hollands (agoose77). This patch adds a headers for the profiling information and for the debug properties so they are no longer jumbled together. It also modifies how debug properties are displayed; changes "swap" to "Frametime"; and changes the display from seconds to ms, which is much more useful.

In addition to this patch, I've also modified the precision of the numbers displayed in the profiling information to make things a little cleaner.

Commit Details:

Full Hash: 028d5a64fcbfaf14e45aa0eb1dcd5bc8a1f10ff6
SVN Revision: 51777
Parent Commit: 6ae77be
Lines Changed: +70, -16

1 Modified Path:

/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+70, -16) (Diff)
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