Blender Git Commit Log
Git Commits -> Revision 02a4fc1
Revision 02a4fc1 by Alexander Gavrilov (master) December 1, 2018, 12:40 (GMT) |
Texture Paint: implement efficient face selection updates. Fix the old code that propagates selection changes to the evaluated mesh directly without rebuilding, and avoid tagging DEG_TAG_COPY_ON_WRITE if it succeeds. |
Commit Details:
Full Hash: 02a4fc139597cae8c7002fd5a6e4b16171314cc5
Parent Commit: ee8a2ed
Lines Changed: +61, -47
5 Modified Paths:
/source/blender/draw/intern/draw_cache_impl_mesh.c (+4, -0) (Diff)
/source/blender/editors/include/ED_mesh.h (+4, -5) (Diff)
/source/blender/editors/mesh/editface.c (+47, -31) (Diff)
/source/blender/editors/sculpt_paint/paint_utils.c (+3, -6) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+3, -5) (Diff)
/source/blender/editors/include/ED_mesh.h (+4, -5) (Diff)
/source/blender/editors/mesh/editface.c (+47, -31) (Diff)
/source/blender/editors/sculpt_paint/paint_utils.c (+3, -6) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+3, -5) (Diff)