Blender Git Commit Log

Git Commits -> Revision 02b1dbe

Revision 02b1dbe by Antonis Ryakiotakis (master)
May 6, 2014, 23:52 (GMT)
Fix T39653 crash on drawing modified UVs

Just a case of uninitialized material array.
Make sure object materials are initialized properly when drawing UVs.

This might look strange since we do not really need materials here.
However, the same GPU object may be used in a 3D viewport and if we try
to avoid initializing the materials somehow this will break.

Also, this breaks on full screen UV editor as is apparent from this
report.

Commit Details:

Full Hash: 02b1dbef8cff6427bae9dc9e0da6d502a07d035c
Parent Commit: d653c70
Lines Changed: +1, -0

1 Modified Path:

/source/blender/editors/uvedit/uvedit_draw.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021