Blender Git Commit Log

Git Commits -> Revision 02f28da

Revision 02f28da by Campbell Barton (master)
April 22, 2018, 06:45 (GMT)
Cleanup: trailing spaces

Applied to newly added files in 2.8

Commit Details:

Full Hash: 02f28da187b744b3dea0d253b3d46d91b201a98d
Parent Commit: ba71184
Lines Changed: +182, -182

61 Modified Paths:

/source/blender/blenkernel/intern/object_facemap.c (+20, -20) (Diff)
/source/blender/blenlib/BLI_memiter.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lut.h (+32, -32) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_direct_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/concentric_samples_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_downsample_cube_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_diffuse_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/workbench/solid_flat_mode.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl_lattice.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+1, -1) (Diff)
/source/blender/draw/modes/draw_mode_engines.h (+1, -1) (Diff)
/source/blender/draw/modes/overlay_mode.c (+1, -1) (Diff)
/source/blender/draw/modes/shaders/object_grid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl (+1, -1) (Diff)
/source/blender/editors/object/object_facemap_ops.c (+45, -45) (Diff)
/source/blender/editors/space_topbar/space_topbar.c (+4, -4) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+23, -23) (Diff)
/source/blender/gpu/GPU_batch.h (+2, -2) (Diff)
/source/blender/gpu/GPU_immediate.h (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_uniformbuffer.c (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_geom.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_image_linear_frag.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_distance_line_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_geom.glsl (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c (+1, -1) (Diff)
/source/blender/python/gawain/CMakeLists.txt (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_toolsystem.c (+1, -1) (Diff)
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