Blender Git Commit Log

Git Commits -> Revision 030423e

November 25, 2013, 19:09 (GMT)
mark edges from faces with inner material as sharp (for usage with smooth shading and edgesplit modifier to hide the fracture cracks)

Commit Details:

Full Hash: 030423e7e2db32ddce35515331ae652620d3ef57
Parent Commit: 11d23a9
Lines Changed: +61, -0

1 Modified Path:

/source/blender/modifiers/intern/MOD_explode.c (+61, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021