Blender Git Commit Log

Git Commits -> Revision 03957b9

Revision 03957b9 by Brecht Van Lommel (master)
April 29, 2018, 07:22 (GMT)
3D View: move shading and overlay settings into popovers.

* This is just moving buttons to get a bit closer to the intended design,
better naming and layout is needed.
* Popovers currently work best when the 3D view header is at the top, with
the most important settings nearest to the mouse. Open design question is
if we should flip (part of) the buttons if header is at the bottom.
* Another question is if selecintg a shading mode enum should immediately
close the popover since those are changed often, unlike the other settings
for which it seems more convenient to keep the popover open.

Commit Details:

Full Hash: 03957b9487d3ab6ee6e14fb8848d08ca97cd3d70
Parent Commit: 97c7db1
Lines Changed: +82, -24

2 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+82, -18) (Diff)
/source/blender/editors/space_view3d/view3d_header.c (+0, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021