Blender Git Commit Log

Git Commits -> Revision 03fc569

Revision 03fc569 by Ton Roosendaal (master)
January 12, 2009, 19:02 (GMT)
2.5

12k lines of sequencer back! Only seqaudio.c skipped for now.
Notes:

- it only draws now, nothing refreshes or edits.
- fixed bug in view2d.c with vertical grid step being 0.0f
- render code and fileselect code is #ifdeffed out
- sequence evaluation code moved to blenkernel, so it can
be used for render without bad level calls

General note; sequencer code is very untidy, mixing styles too
much. Tried to clean it some, but it would be nice if formatting
is kept consistant from now on.

Commit Details:

Full Hash: 03fc5696dc154259dea599b805c94c82b58e70b6
SVN Revision: 18467
Parent Commit: ca45efb
Lines Changed: +11940, -50

4 Added Paths:

/source/blender/blenkernel/intern/seqeffects.c (+3145, -0) (View)
/source/blender/editors/space_sequencer/editseq.c (+3985, -0) (View)
/source/blender/editors/space_sequencer/sequencer_draw.c (+1135, -0) (View)
/source/blender/editors/space_sequencer/sequencer_scopes.c (+701, -0) (View)

8 Modified Paths:

/source/blender/blenkernel/BKE_sequence.h (+104, -7) (Diff)
/source/blender/blenkernel/intern/sequence.c (+2834, -11) (Diff)
/source/blender/blenlib/intern/bpath.c (+1, -1) (Diff)
/source/blender/editors/interface/view2d.c (+5, -3) (Diff)
/source/blender/editors/space_sequencer/Makefile (+2, -0) (Diff)
/source/blender/editors/space_sequencer/SConscript (+1, -0) (Diff)
/source/blender/editors/space_sequencer/sequencer_intern.h (+25, -3) (Diff)
/source/blender/editors/space_sequencer/space_sequencer.c (+2, -25) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021