Blender Git Commit Log

Git Commits -> Revision 04b9046

Revision 04b9046 by Matt Ebb (master)
August 11, 2008, 05:23 (GMT)
* Fix for a bug zanqdo reported in IRC - transparent shadows were not
getting correct alpha when cast through node materials - in fact the
node tree wasn't being shaded at all.

Commit Details:

Full Hash: 04b90467c3ab6223c5f24f248c38fd6e03d227e1
SVN Revision: 16052
Parent Commit: f876930
Lines Changed: +6, -1

1 Modified Path:

/source/blender/render/intern/source/rayshade.c (+6, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021