Blender Git Commit Log

Git Commits -> Revision 050de1f

Revision 050de1f by Sybren A. Stüvel (master)
July 28, 2020, 10:38 (GMT)
Fix T79263: Alembic, exported rigid body animation not moving

The root cause was that `BKE_object_moves_in_time()` incorrectly returns
`false` when an object is moved by the physics system.

This also fixes the same issue in the USD exporter.

Commit Details:

Full Hash: 050de1fb8e830ad9978eb5c1d956630d10b927a2
Parent Commit: d738e47
Lines Changed: +29, -0

4 Modified Paths:

/source/blender/io/alembic/exporter/abc_writer_transform.cc (+3, -0) (Diff)
/source/blender/io/common/intern/abstract_hierarchy_iterator.cc (+16, -0) (Diff)
/source/blender/io/common/IO_abstract_hierarchy_iterator.h (+7, -0) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.cc (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021