Blender Git Commit Log
Git Commits -> Revision 05b985d
Revision 05b985d by Martin Poirier (master) May 13, 2005, 10:20 (GMT) |
Fix for bug #2201: Subdivide code not doing UV and VCol properly when not cutting in the middle (knife and loop cut) http://projects.blender.org/tracker/index.php?func=detail&aid=2201&group_id=9&atid=125 I had to redo the uv/vcol splitting loop, merging triangles and quads code together for efficiency and cleanliness. Added a lots of comments too, so people more interested can look at that (nice ascii art too). |
Commit Details:
Full Hash: 05b985d6c8b1e004113def4bb57f48b43cbd704a
SVN Revision: 4425
Parent Commit: 3268ebd
Lines Changed: +219, -119
1 Modified Path:
/source/blender/src/editmesh_tools.c (+219, -119) (Diff)