Blender Git Commit Log

Git Commits -> Revision 06a763f

Revision 06a763f by Brecht Van Lommel (master)
March 12, 2011, 00:16 (GMT)
Fix #25931: strand render + ray traced AO give tile image. The random numbers
for sampling were not consistent, now the RNG is seeded per strand, and some
tweaks were done to make the jittered sampler cache return consistent sample
numbers for strands.

Commit Details:

Full Hash: 06a763f9d7a7ff337af94d93cca693b291d65be3
SVN Revision: 35480
Parent Commit: 92665b0
Lines Changed: +18, -7

2 Modified Paths:

/source/blender/render/intern/source/rayshade.c (+7, -5) (Diff)
/source/blender/render/intern/source/strand.c (+11, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021