Blender Git Commit Log

Git Commits -> Revision 06d57fd

Revision 06d57fd by Brecht Van Lommel (master)
October 22, 2009, 09:31 (GMT)
Shape Keys

Internal change to not apply the shape keys to the Mesh vertex coordinates,
but rather use it as part of the derivedmesh/displist evaluation. This only
has one practical advantage right now, which is that you can now make a
linked duplicate and pin it's shape key to a different shape than the first
object.

Further, this makes shape keys correctly fit into the modifier stack design,
which will help implement some other features later. Also it means the mesh
vertex coordinates are now really the orco's.

Commit Details:

Full Hash: 06d57fdae05bad63438d360204c890d7ab81387a
SVN Revision: 24051
Parent Commit: ddf965b
Lines Changed: +425, -445

19 Modified Paths:

/source/blender/blenkernel/BKE_blender.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_curve.h (+3, -0) (Diff)
/source/blender/blenkernel/BKE_key.h (+1, -4) (Diff)
/source/blender/blenkernel/BKE_mesh.h (+0, -1) (Diff)
/source/blender/blenkernel/intern/curve.c (+59, -2) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+6, -3) (Diff)
/source/blender/blenkernel/intern/displist.c (+18, -7) (Diff)
/source/blender/blenkernel/intern/key.c (+210, -277) (Diff)
/source/blender/blenkernel/intern/lattice.c (+2, -3) (Diff)
/source/blender/blenkernel/intern/mesh.c (+11, -63) (Diff)
/source/blender/blenloader/intern/readfile.c (+65, -1) (Diff)
/source/blender/editors/mesh/editmesh.c (+5, -5) (Diff)
/source/blender/editors/mesh/meshtools.c (+15, -44) (Diff)
/source/blender/editors/object/object_modifier.c (+4, -4) (Diff)
/source/blender/editors/object/object_shapekey.c (+2, -3) (Diff)
/source/blender/makesrna/intern/rna_object.c (+0, -9) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+8, -11) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+14, -7) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021