Blender Git Commit Log
Git Commits -> Revision 07994d6
Revision 07994d6 by Campbell Barton (master) August 29, 2013, 18:45 (GMT) |
mesh bisect can now be defined with mouse input (using cursor + numeric values was too clumsy for defining orientation). once the cut is done numeric input still works as before |
Commit Details:
Full Hash: 07994d6f505622ca9c572064f54c9a53525f8662
SVN Revision: 59641
Parent Commit: 973e317
Lines Changed: +328, -135
1 Added Path:
/source/blender/editors/mesh/editmesh_bisect.c (+320, -0) (View)
5 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+4, -2) (Diff)
/source/blender/editors/mesh/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+0, -132) (Diff)
/source/blender/editors/mesh/mesh_intern.h (+2, -1) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+1, -0) (Diff)
/source/blender/editors/mesh/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+0, -132) (Diff)
/source/blender/editors/mesh/mesh_intern.h (+2, -1) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+1, -0) (Diff)