Blender Git Commit Log
Git Commits -> Revision 07f83f2
Revision 07f83f2 by Kévin Dietrich (subdivision_work) August 25, 2021, 07:10 (GMT) |
Use loose geometry lengths from MeshRenderData. |
Commit Details:
Full Hash: 07f83f26089980aab3686920a64a575dc9c74139
Parent Commit: 1474be4
Lines Changed: +28, -21
17 Modified Paths:
/source/blender/draw/intern/draw_cache_extract_mesh.cc (+4, -4) (Diff)
/source/blender/draw/intern/draw_cache_impl_subdivision.cc (+0, -4) (Diff)
/source/blender/draw/intern/draw_subdivision.h (+0, -4) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh.h (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc (+3, -2) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_points.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc (+3, -3) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc (+2, -1) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_pos.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc (+2, -1) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc (+5, -2) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc (+1, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl_subdivision.cc (+0, -4) (Diff)
/source/blender/draw/intern/draw_subdivision.h (+0, -4) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh.h (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc (+3, -2) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_points.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc (+3, -3) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc (+2, -1) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_pos.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc (+2, -1) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc (+5, -2) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc (+1, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc (+1, -0) (Diff)