Blender Git Commit Log

Git Commits -> Revision 080c49d

Revision 080c49d by Brecht Van Lommel (master)
April 6, 2010, 10:24 (GMT)
Fix #21545: geometry node front/back incorrectly depended on camera angle, can
actually be implemented simpler now.

Commit Details:

Full Hash: 080c49d176923eb04f66f8e7f8e919f3b10a2fd4
SVN Revision: 28047
Parent Commit: 2275b69
Lines Changed: +2, -18

3 Modified Paths:

/source/blender/nodes/intern/SHD_nodes/SHD_geom.c (+2, -9) (Diff)
/source/blender/render/extern/include/RE_shader_ext.h (+0, -3) (Diff)
/source/blender/render/intern/source/shadeinput.c (+0, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021