Blender Git Commit Log
Git Commits -> Revision 09435ec
Revision 09435ec by Janne Karhu (master) November 2, 2010, 21:16 (GMT) |
Oops, particle collisions didn't take simulation subframes into account at all. * This caused nearly all particles to leak through the collision surface if simulation subframes were used and the collision object was moving. * In addition to fixing this I also did some more cleanup of the collision code and refined some of the comments. |
Commit Details:
Full Hash: 09435ec149b499fabb112114bcdd24a9b3dc6cda
SVN Revision: 32842
Parent Commit: 1300883
Lines Changed: +40, -26