Blender Git Commit Log
Git Commits -> Revision 094445f
Revision 094445f by Sergej Reich (soc-2013-rigid_body_sim) September 21, 2013, 05:11 (GMT) |
rigidbody: Use own structure to store mesh data for collision shapes This gives us better access to the mesh data for collision shapes. Also should be faster to create. TODO: look into sharing at least vertex data between collision shape and derived mesh. |
Commit Details:
Full Hash: 094445f973ba090926cab8ce84e7ed638efdba0d
SVN Revision: 60276
Parent Commit: f21f340
Lines Changed: +66, -46