Blender Git Commit Log

Git Commits -> Revision 0b6873a

Revision 0b6873a by Benoit Bolsee (master)
December 4, 2009, 11:27 (GMT)
BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::rayCast(). Details in PyDoc.

Commit Details:

Full Hash: 0b6873a776552bd47c305ee1bc4e629a76da0037
SVN Revision: 25125
Parent Commit: 1dcca75
Lines Changed: +249, -66

10 Modified Paths:

/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+20, -4) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_RayCast.h (+6, -3) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+50, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+9, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+128, -43) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+14, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+6, -2) (Diff)
/source/gameengine/PyDoc/GameTypes.py (+10, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021