Blender Git Commit Log

Git Commits -> Revision 0c7c576

Revision 0c7c576 by Campbell Barton (master)
September 17, 2007, 18:22 (GMT)
New feature for UV/Editmode - 'Sync Mesh Selection' a button in the UV header this mode is disabled by default.
This is implimented by defining macro's that take the mode into account when get/set/checking the selection and that a face can be drawn.

When this is enabled, things work a bit differently
* all faces are drawn in the UV view (except hidden faces).
* selecting faces/verts in the UV window selects them on the mesh also and vice vercer.
* when EditMode (Face only) is enabled, selecting faces in the UV view is not sticky.
* hiding/(de)select all and invert selection simle call the editmesh functions.
* there is no way to select 1 uv corner of 1 face (because a mesh cannot have this as a valid selection) either all UV's that use a vert (sticky), or the whole face.

Commit Details:

Full Hash: 0c7c57685ec20717f4d5860bc774b52913742e8d
SVN Revision: 12070
Parent Commit: d1e5c86
Lines Changed: +498, -320

11 Modified Paths:

/source/blender/include/BDR_editface.h (+1, -1) (Diff)
/source/blender/include/BIF_editsima.h (+21, -0) (Diff)
/source/blender/src/buttons_editing.c (+4, -4) (Diff)
/source/blender/src/drawimage.c (+98, -71) (Diff)
/source/blender/src/editface.c (+12, -4) (Diff)
/source/blender/src/editmesh_mods.c (+13, -0) (Diff)
/source/blender/src/editsima.c (+254, -184) (Diff)
/source/blender/src/header_image.c (+29, -19) (Diff)
/source/blender/src/space.c (+36, -9) (Diff)
/source/blender/src/transform_conversions.c (+15, -15) (Diff)
/source/blender/src/unwrapper.c (+15, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021