Blender Git Commit Log
Git Commits -> Revision 0ca2118
Revision 0ca2118 by Mike Erwin (master) September 27, 2016, 19:25 (GMT) |
safety checks in GPU shader library If shader compilation fails, or for some other reason the shader is NULL or 0, we need to know. |
Commit Details:
Full Hash: 0ca211885182bf9b07329eeac7e0a930a410984a
Parent Commit: ad32b77
Lines Changed: +8, -0
1 Modified Path:
/source/blender/gpu/intern/gpu_shader.c (+8, -0) (Diff)