Blender Git Commit Log

Git Commits -> Revision 0cae214

Revision 0cae214 by Luca Bonavita (master)
June 7, 2010, 23:50 (GMT)
== python api docs ==

bge.types
---------

- removed lists if they were already available in bge.logic and crosslinked
where the list contained description, moved the descriptions in bge.logic
so we have useful thing in one place only
- fixed a lot of bad formatting, like bad indentation and usage of TAB
- changed from literal to codeblocks that smerch for the useful suggestion :)
- whered appropriate I've moved code examples to the end, after notes and all
it is blocking to have a big black block before actually see a method parameters or return type
- have doubt about the list at bge.types.html#bge.types.SCA_MouseSensor.mode
possibly tomorrow will ask Dalai

bge.logic
---------

- added sensor status list
- cross linked with bge.types where needed
- added a section "ShapeAction Actuator" because in bge.types these constants are docuemented, but in 2.5 I don't see the ShapeAction Actuator
(anymore, or for now)
I'll ask Dalai tomorrow or when possible (check bge.logic.html#shape-action-actuator once cambo rebuilds the docs)
- moved descriptions from bge.types lists to logic page where appropriate
- where possible, added custom directive :value: so we have a consistent way to show the value of constants


Commit Details:

Full Hash: 0cae214a781d0002ac8e913f8d9125a758a162e1
SVN Revision: 29326
Parent Commit: 8e1a63d
Lines Changed: +530, -371

3 Modified Paths:

/source/gameengine/PyDoc/bge.events.rst (+2, -0) (Diff)
/source/gameengine/PyDoc/bge.logic.rst (+188, -12) (Diff)
/source/gameengine/PyDoc/bge.types.rst (+340, -359) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021