Blender Git Commit Log

Git Commits -> Revision 0cd511e

Revision 0cd511e by Ton Roosendaal (master)
May 18, 2009, 16:42 (GMT)
2.5

Text drawing in 3D window fixed, using BLF default font (yes, nice AA'ed
fonts too :)

Solved it by gathering all strings that needs to be drawn for an object,
and then draw in end of object drawing, in pixelspace. Also cleaned up
some of the code for projecting 3d coords, much nicer now (mat stored in
region-view3d)

Commit Details:

Full Hash: 0cd511eee8039f9c0f59004329cff911693ac761
SVN Revision: 20264
Parent Commit: d128e16
Lines Changed: +218, -153

9 Modified Paths:

/source/blender/blenfont/intern/blf.c (+1, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+1, -2) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+4, -4) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+1, -2) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+5, -7) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+195, -65) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+3, -5) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+4, -67) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+4, -0) (Diff)
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