Blender Git Commit Log
Git Commits -> Revision 0d350e0
Revision 0d350e0 by Dilith Jayakody (master) September 22, 2021, 14:41 (GMT) |
Geometry Nodes: Curve Fillet Node This node can be used to fillet splines at control points to create a circular arc. The implementation roughly follows T89227's design. The node works in two main modes: Bezier and Poly * Bezier: Creates a circular arc at vertices by changing handle lengths (applicable only for Bezier splines). * Poly: Creates a circular arc by creating vertices (as many as defined by the Count fields input) along the arc (applicable for all spline types). In both modes, the radius of the created arc is defined by the Radius fields input. The Limit Radius attribute can be enabled to prevent overlapping when the defined radius exceeds the maximum possible radius for a given point. Reviewed By: Hans Goudey Differential Revision: https://developer.blender.org/D12115 |
Commit Details:
Full Hash: 0d350e0193f1af82274ba78f5f93702c14646a86
Parent Commit: 204b01a
Lines Changed: +671, -0
1 Added Path:
/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc (+629, -0) (View)
8 Modified Paths:
/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+10, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+26, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+10, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+26, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)