Blender Git Commit Log

Git Commits -> Revision 0d4f533

Revision 0d4f533 by Ton Roosendaal (master)
September 17, 2006, 13:12 (GMT)
Bugfix #4925

When using a particle system in a dupli-group, and the group is in the
current scene but not visible, the particles are calculated on wrong
position. This is the recurring trouble with particle calculating... which
doesn't do despgraph stuff.

This commit fixes the error, but it will still display particles *once*
(one draw) on the wrong location. That's a lag in the system I cannot
solve quickly...

Note that this system does work OK when you put the group in another Scene,
or linked from another file. That's what it was coded for...

Commit Details:

Full Hash: 0d4f5335bf7ea1b8548ba8a30c4a5fa909729b18
SVN Revision: 8505
Parent Commit: 3eb8262
Lines Changed: +4, -3

2 Modified Paths:

/source/blender/blenkernel/intern/DerivedMesh.c (+0, -1) (Diff)
/source/blender/blenkernel/intern/effect.c (+4, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021