Blender Git Commit Log
Git Commits -> Revision 0d4f533
Revision 0d4f533 by Ton Roosendaal (master) September 17, 2006, 13:12 (GMT) |
Bugfix #4925 When using a particle system in a dupli-group, and the group is in the current scene but not visible, the particles are calculated on wrong position. This is the recurring trouble with particle calculating... which doesn't do despgraph stuff. This commit fixes the error, but it will still display particles *once* (one draw) on the wrong location. That's a lag in the system I cannot solve quickly... Note that this system does work OK when you put the group in another Scene, or linked from another file. That's what it was coded for... |
Commit Details:
Full Hash: 0d4f5335bf7ea1b8548ba8a30c4a5fa909729b18
SVN Revision: 8505
Parent Commit: 3eb8262
Lines Changed: +4, -3