Blender Git Commit Log

Git Commits -> Revision 0d7f7c2

Revision 0d7f7c2 by Ton Roosendaal (master)
March 21, 2013, 11:48 (GMT)
Bug fix #34713

Using MultiSample, the code that inspects Z buffer values fail, like for grease pencil
drawing on "Surface".

It appears to me that all this depth draw/read code is ignoring gpu offscreen entirely.
This should be confirmed by Campbell though :)

I'm also quite unsure why this code exists, related to other tools that use
depth too (particles, sculpt). Good to mark down for our viewport recode.

Commit Details:

Full Hash: 0d7f7c253b6898427a67e6a238287186775f3013
SVN Revision: 55462
Parent Commit: 67e54eb
Lines Changed: +10, -1

1 Modified Path:

/source/blender/editors/space_view3d/view3d_draw.c (+10, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021