Blender Git Commit Log
Git Commits -> Revision 0db2975
Revision 0db2975 by Campbell Barton (master) August 26, 2009, 16:05 (GMT) |
[#18837] if a sunlamp is set to a too high energy, speculars turn black shr->spec values could be greater then 1.0, causing negative color when using (1.0-shr->spec[i]) as a blending factor. When shr->spec[i] is 1.0 the mircol is ignored, so only mix the mircol when needed (like clamping the spec). |
Commit Details:
Full Hash: 0db2975ff6cc2592b062f749059e640dc1e2b140
SVN Revision: 22806
Parent Commit: 33e2d11
Lines Changed: +9, -6
1 Modified Path:
/source/blender/render/intern/source/rayshade.c (+9, -6) (Diff)