Blender Git Commit Log

Git Commits -> Revision 0decfd1

Revision 0decfd1 by Campbell Barton (master)
January 26, 2007, 06:02 (GMT)
fixed an obscure bug in obj import (possibly in Mesh.c) that made adding edges as faces mess up.
export obj now dosnt remove double UV's, its too slow.

updated version numbers to 243 and other minor changes.

Commit Details:

Full Hash: 0decfd140b888abc87d009a704fe7fab07f20db2
SVN Revision: 9911
Parent Commit: c1bf780
Lines Changed: +40, -39

3 Modified Paths:

/release/scripts/3ds_export.py (+1, -1) (Diff)
/release/scripts/export_obj.py (+26, -27) (Diff)
/release/scripts/import_obj.py (+13, -11) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021