Blender Git Commit Log

Git Commits -> Revision 0e423e5

Revision 0e423e5 by Campbell Barton (master)
May 14, 2009, 23:06 (GMT)
BGE PyAPI
[#18701] Issues with camera.pointInsideFrustum method
- note in docs that the projection matrix is not correct for first logic tick.

Renamed...
KX_Camera.isViewport -> KX_Camera.useViewport
KX_Lamp.quat_attenuation -> KX_Lamp.quad_attenuation

Deprecated KX_Camera.getProjectionMatrix(), KX_Camera.setProjectionMatrix() for projection_matrix attr

Added most missing docs reported by the doc-checker script

Commit Details:

Full Hash: 0e423e5bb61cdce77aa6cd527f6bf2521b9b33c6
SVN Revision: 20208
Parent Commit: a20a2eb
Lines Changed: +257, -222

5 Modified Paths:

/source/gameengine/Ketsji/KX_Camera.cpp (+10, -7) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -1) (Diff)
/source/gameengine/PyDoc/GameLogic.py (+84, -74) (Diff)
/source/gameengine/PyDoc/GameTypes.py (+160, -138) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021