Blender Git Commit Log
Git Commits -> Revision 0eb05b9
Revision 0eb05b9 by Ton Roosendaal (master) November 8, 2004, 18:39 (GMT) |
Three cosmetic fixes; - Mesh editmode, draw 'bleeding edges' works again for subsurf (not optimal) - New draw method (again!) for armature-add-bone loop. Should work now! Is also nice for cpu this version - Draw screen edges (black lines inbetween windows) should not draw leftmost |
Commit Details:
Full Hash: 0eb05b9d25450e487fc5019901a4de8945800a21
SVN Revision: 3415
Parent Commit: 72fd078
Lines Changed: +23, -9