Blender Git Commit Log

Git Commits -> Revision 0eb05b9

Revision 0eb05b9 by Ton Roosendaal (master)
November 8, 2004, 18:39 (GMT)
Three cosmetic fixes;

- Mesh editmode, draw 'bleeding edges' works again for subsurf (not optimal)
- New draw method (again!) for armature-add-bone loop. Should work now! Is
also nice for cpu this version
- Draw screen edges (black lines inbetween windows) should not draw leftmost

Commit Details:

Full Hash: 0eb05b9d25450e487fc5019901a4de8945800a21
SVN Revision: 3415
Parent Commit: 72fd078
Lines Changed: +23, -9

3 Modified Paths:

/source/blender/src/drawobject.c (+1, -1) (Diff)
/source/blender/src/editarmature.c (+17, -4) (Diff)
/source/blender/src/editscreen.c (+5, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021