Blender Git Commit Log
Git Commits -> Revision 0ed2e0e
Revision 0ed2e0e by Joshua Leung (master) June 14, 2007, 12:29 (GMT) |
== Armature - Duplicating Bones == Duplicating bones now also duplicates the Transform Locks, and IK DOF settings, along with constraints. I have noticed a few random crashes while editing armatures recently, that seem to occur after duplicating a chain of bones. I've yet to find the cause though. |
Commit Details:
Full Hash: 0ed2e0e706de6aa322807602599528c207157666
SVN Revision: 10923
Parent Commit: 5c941fb
Lines Changed: +11, -0
1 Modified Path:
/source/blender/src/editarmature.c (+11, -0) (Diff)