Blender Git Commit Log

Git Commits -> Revision 0ee45c9

Revision 0ee45c9 by Campbell Barton (master)
May 8, 2013, 14:33 (GMT)
more optimal method of calculating the normal for the solidify modifier.
When adding 2 unit length vectors, the length can be used to calculate the angle.

Commit Details:

Full Hash: 0ee45c9301fa100624479255b3928945ded4042e
SVN Revision: 56583
Parent Commit: f25e7d6
Lines Changed: +61, -8

4 Modified Paths:

/source/blender/blenlib/BLI_math_vector.h (+3, -0) (Diff)
/source/blender/blenlib/intern/math_vector.c (+51, -0) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+0, -5) (Diff)
/source/blender/modifiers/intern/MOD_solidify.c (+7, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021