Blender Git Commit Log

Git Commits -> Revision 0f4f055

Revision 0f4f055 by Brecht Van Lommel (render25)
March 1, 2010, 20:01 (GMT)
Render Branch: some hacked code to test per tile subdivision, and
how it would interact with GI, it has no catmull-clark, grid cracks,
slow performance, no shadow, sss, raytrace, etc. Example file:

http://users.pandora.be/blendix/snow_subdiv.blend
http://users.pandora.be/blendix/snow_subdiv.png

Commit Details:

Full Hash: 0f4f0557c5fc6d280dc4d1d339722b53e98ea087
SVN Revision: 27212
Parent Commit: bf74b10
Lines Changed: +544, -71

1 Added Path:

/source/blender/render/intern/source/object_subdivide.c (+393, -0) (View)

20 Modified Paths:

/release/scripts/ui/properties_object.py (+24, -3) (Diff)
/source/blender/blenkernel/BKE_blender.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/object.c (+5, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+10, -3) (Diff)
/source/blender/makesdna/DNA_object_types.h (+6, -1) (Diff)
/source/blender/makesrna/intern/rna_object.c (+17, -1) (Diff)
/source/blender/render/extern/include/RE_shader_ext.h (+3, -0) (Diff)
/source/blender/render/intern/include/camera.h (+2, -0) (Diff)
/source/blender/render/intern/include/object.h (+9, -0) (Diff)
/source/blender/render/intern/include/object_mesh.h (+3, -4) (Diff)
/source/blender/render/intern/include/part.h (+5, -1) (Diff)
/source/blender/render/intern/source/cache.c (+0, -10) (Diff)
/source/blender/render/intern/source/camera.c (+18, -0) (Diff)
/source/blender/render/intern/source/convertblender.c (+1, -1) (Diff)
/source/blender/render/intern/source/object.c (+26, -24) (Diff)
/source/blender/render/intern/source/object_mesh.c (+2, -2) (Diff)
/source/blender/render/intern/source/rendercore.c (+5, -0) (Diff)
/source/blender/render/intern/source/shadeinput.c (+2, -1) (Diff)
/source/blender/render/intern/source/texture_stack.c (+2, -2) (Diff)
/source/blender/render/intern/source/zbuf.c (+9, -16) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021