Blender Git Commit Log
Git Commits -> Revision 0feaedf
Revision 0feaedf by Benoit Bolsee (master) April 23, 2009, 21:19 (GMT) |
BGE bug #17950: crash when GE softbody is parented to a rigid body/soft body/dynamic object. |
Commit Details:
Full Hash: 0feaedfa9af37be8ae9cd1bb29a242921bf51ae0
SVN Revision: 19911
Parent Commit: 67b3e1a
Lines Changed: +1, -0
1 Modified Path:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)