Blender Git Commit Log

Git Commits -> Revision 0feaedf

Revision 0feaedf by Benoit Bolsee (master)
April 23, 2009, 21:19 (GMT)
BGE bug #17950: crash when GE softbody is parented to a rigid body/soft body/dynamic object.

Commit Details:

Full Hash: 0feaedfa9af37be8ae9cd1bb29a242921bf51ae0
SVN Revision: 19911
Parent Commit: 67b3e1a
Lines Changed: +1, -0

1 Modified Path:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)
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