Blender Git Commit Log
Git Commits -> Revision 1004b03
Revision 1004b03 by Campbell Barton (master) February 26, 2012, 05:48 (GMT) |
bmesh - remove faces with <3 sides after dissolve/collapse (most tools already did this). |
Commit Details:
Full Hash: 1004b03578302da08b656cad5051ee1652883920
SVN Revision: 44449
Parent Commit: ff7ddb1
Lines Changed: +53, -29
6 Modified Paths:
/source/blender/bmesh/bmesh.h (+4, -2) (Diff)
/source/blender/bmesh/bmesh_class.h (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_mods.c (+30, -15) (Diff)
/source/blender/bmesh/operators/bmo_dissolve.c (+12, -5) (Diff)
/source/blender/bmesh/tools/BME_bevel.c (+4, -4) (Diff)
/source/blender/python/bmesh/bmesh_py_utils.c (+2, -2) (Diff)
/source/blender/bmesh/bmesh_class.h (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_mods.c (+30, -15) (Diff)
/source/blender/bmesh/operators/bmo_dissolve.c (+12, -5) (Diff)
/source/blender/bmesh/tools/BME_bevel.c (+4, -4) (Diff)
/source/blender/python/bmesh/bmesh_py_utils.c (+2, -2) (Diff)