Blender Git Commit Log
Git Commits -> Revision 106ff26
Revision 106ff26 by Michael Kowalski (usd-importer-T81257) December 29, 2020, 20:39 (GMT) |
USD Importer: dependency graph update crash. Fixed occasional random crash due to simultaneous update to the dependency graph from multiple threads. A typical collision might happen when the USD import job thread is creating a material while the window manager in the main thread is processing event notifiers. Specifically, invoking BKE_object_material_slot_add() in the import thread would crash in the call Depsgraph::find_id_node(), presumably because the call to BKE_scene_graph_update_for_newframe() from the main thread is invalidating Depsgraph::id_hash. The current fix is to remove the ND_FRAME flag from the call to WM_jobs_timer(), which prevents ED_update_for_newframe() from being called in wm_event_system.c, line 506. We should look into whether we can skip invoking WM_jobs_timer() from the import thread altogether. |
Commit Details:
Full Hash: 106ff2632c1d4e0b882215cdb0337f50221823ca
Parent Commit: def3714
Lines Changed: +1, -1
1 Modified Path:
/source/blender/io/usd/intern/usd_capi.cc (+1, -1) (Diff)