Blender Git Commit Log

Git Commits -> Revision 107b78a

Revision 107b78a by Campbell Barton (master)
July 4, 2008, 19:00 (GMT)
Made some python game engine funcs use NOARGS, getAxisVec was using wrong multiplication order.
Use BUT_TOGDUAL for controllers init states so you can see what the init state is for any controller without using the button to check.

Commit Details:

Full Hash: 107b78a3d2b1a37f91b1e46511a3ea29f7f5cbbf
SVN Revision: 15431
Parent Commit: 733b4c9
Lines Changed: +20, -22

4 Modified Paths:

/source/blender/src/buttons_logic.c (+2, -2) (Diff)
/source/blender/src/interface_draw.c (+6, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+11, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021